The original arcade game was advertised in the United States as a sequel to Commando, going as far to refer to the game's main character as Super Joe (the protagonist of Commando) in the promotional brochure,[1] who was originally an unnamed member of a "special commando unit" in the Japanese and World versions.[2][3] In 1988, Capcom produced a home version for the Nintendo Entertainment System, also titled Bionic Commando, that was drastically different from the original arcade game. An adaptation of Bionic Commando for the Game Boy was released in 1992.
A sequel, Bionic Commando: Elite Forces, was released in 1999 for the Game Boy Color. Though it borrows some elements from its predecessors, Elite Forces has a different plot from the rest of the series. Also, the characters (an unnamed male or female commando) have a few more moves, such as the ability to climb down from platforms, and can also utilize a sniper rifle in some segments to eliminate distant enemies.
MINIMUM
Windows 98/2000/ME/XP
Pentium III or AMD Athlon 800MHz Processor
256MB RAM
2GB Hard Disk Space
Nvidia TNT2, GeForce 1, 2 or 3, ATI Radeon 7000, 7200, 7500 or 8500, or Matrox G450 Video Card
DirectX Compatible Sound Card
DirectX 9
MAXIMUM
Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM (High)
30 GB Hard dDisk Space
nVidia GeForce 9800 GTX / ATI Radeon HD4850 Video Card
Direct X 9.0 compatible supporting Dolby Digital Live
DirectX 9.0 - DirectX 11
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