Maelstrom: The Battle for Earth Begins is a real-time strategy game developed by KD-Vision in Russia and published by Codemasters.
Maelstrom's gameplay requires players to construct bases while harvesting resources in order to fund production of various units as well as construction of other structures in order to aid the player's efforts to defeat the enemy. Resources are not uniform between factions and are referred to by different names, but are functionally identical. The three main resources are obtained from Survivor compounds, water pumps and the Sun.
Each resource is utilized in different ways, for example, water can be used to give units a speed boost in battle, as well as act as a healing base for Hai-Genti units, and as a staple requirement for researching upgrades. Resources can also be harvested on the battlefields, but in different ways. Biomass is useless to Ascension and Remnant forces,and salvage is only useful for the remnants.
Players can also command and group several units issuing orders from a bird's eye view, or commanding them by means of direct control. Players can take control of a faction's hero unit, and play the game from a third-person perspective, giving a significant advantage in range and sight, as well as the ability to launch a pre-emptive strike.
Terraforming plays a significant role in gameplay as well. Remnants and Ascension units can terraform the land to suit their needs, creating artificial hills and ditches, either barring units from entering or exiting and can also be used in staging a defensive stronghold. The Hai-Genti cannot terraform, but instead flood the map by means of Mutagen pumps, giving them an advantage in early game against vehicles.
MINIMUM PC REQUIREMENTS
Windows 98/ME/XP
Pentium III 800MHz Processor
2GB RAM
DirectX 8.1
32MB DirectX compatible 3D Accelerated Video Card with Hardware T&L\
DirectX comaptible Sound Card
10GB Hard Disk Space
4X CD-ROM Drive
Mouse
Keyboard
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