Archmagi are a type of powerful caster that represent the pinnacle of magical power. Most archmagi hail from the magical kingdom of Dalaran but can be found among other groups as well. Weaving their intricate enchantments, these magi defend themselves and their allies with all the magical powers they have accumulated through their broad and intense studies. Archmagi realize the benefits, not only of a powerful and attuned mind, but a strengthened and prepared body as well. Mounted atop their trusty steeds, the archmagi brandish magical blades and ancient staves that serve to enhance their abilities and channel their fierce energies in battle. Though they can appear gruff and slightly aloof, these experienced wizards are a heartening sight upon any battlefield where the fate of all hangs in the balance.
One can attain the title of Archmagi through the study of any arcane school of magic, so long as they have demonstrated a sufficient knowledge level of arcanum and spellcrafting. They must have the ability to cast commonly known arcane spells with flawless execution, in addition to spells from at least five other schools of magic, at varying levels of proficiency. They must also focus primarily on at least two schools of magic, becoming experts. Archmagi of the Kirin Tor forbid warlocks and necromancers from their ranks.[1]
MINIMUM
Windows 98/2000/ME/XP
Pentium III or AMD Athlon 800MHz Processor
256MB RAM
2GB Hard Disk Space
Nvidia TNT2, GeForce 1, 2 or 3, ATI Radeon 7000, 7200, 7500 or 8500, or Matrox G450 Video Card
DirectX Compatible Sound Card
DirectX 9
MAXIMUM
Windows 7/Vista (32 or 64 bit)
Intel i7 Quad Core 2.8Ghz or AMD equivalent
3GB System RAM (High)
30 GB Hard dDisk Space
nVidia GeForce 9800 GTX / ATI Radeon HD4850 Video Card
Direct X 9.0 compatible supporting Dolby Digital Live
DirectX 9.0 - DirectX 11
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