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Falcon 4.0: Allied Force (F4AF) is an F-16 based combat flight simulator released by Lead Pursuit on 28 June 2005. The game is based around a realistic simulation of the Block 50/52 F-16 Fighting Falcon in a series of missions in the Balkans. The game engine is based on the source code of the original 1998 Falcon 4.0 fromMicroProse, and consists largely of a collection of improvements from the official patches and extensive Falcon modding community. Allied Force also introduced several major new features and significant improvements in realism and stability.
Falcon 4.0: Allied Force is a detailed simulation; like other simulations, it may take the user some time to become proficient and familiar with all of its features. Allied Force comes with a 716 page manual, which can act as a "quick start" guide to flying a military jet. Allied Force focuses primarily on learning to fly and fight in an F-16, yet also allows the user to manage all the ground and air assets in a campaign if they wish, or control and vector fighters as part of an E-3 AWACS squadron.
The simulation allows the user to control the level of realism: the player can either set the realism settings on maximum, or enable options such as invulnerability and unlimited ammo; this may make the game easier for newcomers or players who wish to have a less realistic experience.
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MINIMUM PC REQUIREMENTS
Windows 98/ME/2000/XP
MINIMUM
Pentium 4 1.5GHz or AMD Athlon 1.2GHz Processor
1.5GB Hard Disk Space
4X CD-ROM Drive
64MB DirectX compatible 3D Accelerated Video Card
1024x768 Display
DirectX compatible Sound Card
DirectX 9.0b
Keyboard
Mouse
Joystick (optional)
RECOMMENDED
Pentium 4 2.4GHz or AMD Athlon XP 1800 Processor
128MB DirectX compatible 3D Accelerated Video Card
MULTIPLAYER SYSTEM REQUIREMENTS
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