Paranoia PC Game




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                                      Paranoia is a dystopian science-fiction tabletop role-playing game originally designed and written by Greg Costikyan, Dan Gelber, and Eric Goldberg, and first published in 1984 by West End Games. Since 2004 the game has been published under licence by Mongoose Publishing. The game won the Origins Award for Best Roleplaying Rules of 1984[1] and was inducted into the Origins Awards Hall of Fame in 2007.[2] Paranoia is notable among tabletops games for being more competitive than co-operative, with players encouraged to betray one another for their own interests, as well as for keeping a lighthearted, tongue in cheek tone despite its dystopian setting.
The game is set in a dystopia future city which is controlled by an artificial intelligence construct called 'The Computer', and where information (including the game rules) are restricted by 'security clearance'. Players are initially enforcers of The Computer's authority, and will be given missions to seek out and eliminate threats to The Computer's control. The players are also part of prohibited underground movements, and will have secret objectives including theft from and murder of other players.
Several editions of the game have been published since the original version, and the franchise has spawned several spin-offs, novels and comic books based on the game.


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              MINIMUM PC REQUIREMENTS

Windows 98/ME/XP
Pentium III 800MHz Processor
2GB RAM
DirectX 8.1
32MB DirectX compatible 3D Accelerated Video Card with Hardware T&L\
DirectX comaptible Sound Card
10GB Hard Disk Space
4X CD-ROM Drive
Mouse
Keyboard

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